Small Machines

Five small machines, each with one puzzle a day. They all reset at midnight UTC.

  1. Rule Hunt A machine knows one rule about three numbers. Test it until you can prove what the rule is.
  2. Telephone A famous title, described in one sentence and passed along six people. Name the original from what survives.
  3. Stereotypicle One country, six fond notes about it from the rest of the world. Every wrong pin says how far and which way.
  4. Stamped One English word a day and the passport it travelled on. Start from its oldest stamp and name the word it became.
  5. Brink Five prompts a day, each a rule and a push. Go as far as you can without going over; break the rule and the ground gives way.
Over on the terraces Small Sports Machines Football games, made from real Premier League seasons.

More machines are being built.